![]() ![]() So first of all we used the Cinema 4D animation as a reference and we set up the camera according to it and then it also depends on the time of the day. It's the bakery, and you can also see the background. As you can see, there are lots of sets, and we had to block off all the natural light source from the other side of the room, so we have a total control over all the lighting situation. ![]() Female Speaker 1: So this half of the studio is where we photograph and do stop motion. ![]() To have all of these things that are happening for free, like lights bouncing around a set, lights bouncing of the floor and creating colors that you didn't anticipate. And that's something that's important to our process. The fact that materials react in interesting ways with real light. That's one component that we really respond to. Male Speaker 1: The physical textures of the set are important. ![]()
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